Level
8th
Casting Time
1 Action
Range/Area
150 ft. (200 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Piercing (...)

You call upon the power of the forest to unleash nature's fury in a 200-foot cube centered on a point within range. Each creature in the area must make a Dexterity saving throw. On a failed save, a creature takes 12d10 piercing damage from thorny vines and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone. While the spell is active, the area becomes difficult terrain as the ground is covered in thick, writhing vines and Trees sprout up from the ground. At the start of each of your turns, you can use a bonus action to cause the vines to lash out at any creatures of your choice within the area, forcing it to make a Dexterity saving throw. On a failed save, the creature takes 8d10 piercing damage and is restrained until the start of your next turn.


If you maintain your concentration on this spell for its whole duration, the forest becomes permanent and can’t be dispelled. Otherwise, the forest disappears when the spell ends.

* - (a piece of bark and a thorn)

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

ShiroiTaiyo

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