Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect

You touch one creature you can reach. The target must succeed on a Constitution saving throw or take 2d8 necrotic damage and suffer a -2 penalty to its AC until the start of your next turn as parts of its flesh momentarily wither and decay. On a successful save, the creature takes half damage and suffers no penalty to AC.

If you target a corpse or a pile of organic material, it decays rapidly, accelerating the decomposition process to the point where 1 cubic foot of material turns into dark, rich soil.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the necrotic damage increases by 1d8 for each slot level above 1st.

* - (a pinch of graveyard dirt)

Previous Versions

Name Date Modified Views Adds Version Actions
8/13/2024 9:11:39 PM
2
0
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Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy)

Bettertoburnout

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