Level
9th
Casting Time
1 Action
Range/Area
150 ft. (60 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

You unleash the absolute cold that dwells deep within the Plane of Ice from a point within range. Each creature that starts their turn in a 60-foot-radius sphere centered on that point must make a Constitution saving throw. On a failed save, a target takes 12d10 cold damage and becomes  restrained by ice for the spells duration. An effected creature can use an action to break free by succeeding on a Strength Save against your spell save DC. On a successful save, a target takes half as much damage and iit isn't restrained. The Area is also considered difficult terrain.
All bodies of water in this area (outside of water-based creatures) are instantly frozen solid. Creatures that were in the frozen water are trapped, and may begin suffocating if submerged. A trapped creature can use an action to make a Strength check against your spell save DC to break free.
A creature reduced to 0 hit points by this spell is stable but petrified and has its speed reduced to 0. It can't regain hit points until thawed by greater restoration, heal, or wish spell.

* - (A piece of white quarts)

Previous Versions

Name Date Modified Views Adds Version Actions
11/28/2022 11:42:53 PM
0
2
1
Coming Soon
11/28/2022 11:51:52 PM
1
0
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Coming Soon
11/29/2022 12:24:02 AM
9
0
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Coming Soon
11/29/2022 12:27:14 AM
1
0
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Coming Soon
12/1/2022 11:36:56 PM
16
1
--
Coming Soon
8/13/2024 11:54:04 PM
269
21
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Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Shinigaminerogb

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