Level
Cantrip
Casting Time
Action
Range/Area
35 ft.
(10 ft. )
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Damage
Charge at a creature within 30 feet of your current position. Leaping into the air then crashing back down in an attack. If you have an Affinity in an element, or are proficient with an elemental weapon you are wielding, has a follow-up splash affect of that element.
Half-wolf class has a +3 to hit Bonus
Target takes 3d10 damage depending on your weapon type, if you roll a 23 or higher for the hit, that enemy falls prone.
Splash radius is 10 feet, all creatures must make constitution saving throws at a minimum of 12 or take 2d4 damage matching element of splash, successfully rolling results in 1d6 in damage halved. This also hits initial target.
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