Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. *)
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force
Chrono-Temporal Collapse
Cantrip
School: Transmutation
Range: 60 feet
Area of Effect: 20-foot radius sphere
You create a cataclysmic burst of temporal and clockwork energy at a point you choose within 60 feet. Each creature within a 20-foot radius sphere centered on that point must make a Dexterity saving throw. On a failed save, a creature takes 6d10 force damage and is thrown 20 feet away from the center. On a successful save, the creature takes no damage and is not moved. Additionally, the area affected by the collapse becomes unstable. For the next minute, the ground in the area becomes difficult terrain and fluctuates between normal and difficult terrain.
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