Level
1st
Casting Time
1 Action
Ritual
Range/Area
Touch
30 ft.
Components
V, S
Duration
1 Hour
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Charmed
You attempt to charm a humanoid you can see within range. It must make a Charisma saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is brought to orgasm and charmed by you until the spell ends or until you or your companions do anything harmful to it. The creature regards you as a friendly acquaintance. If it succeeds the saving throw, it is not charmed and feels an intense but fleeting bit of pleasure.
Comments