Level
3rd
Casting Time
3 Actions
Range/Area
Touch
Components
V
Duration
Concentration 8 Hours
School
Necromancy
Attack/Save
None
Damage/Effect

Entrance is a powerful charm person spell that hypnotizes the target. The first use of the spell on the target can cause the victim to become addicted to the caster. The target is affected by the trance like spell and becomes enthralled for the duration of the spell on a failed wisdom save. The target must then make a constitution saving throw or become addicted to the casters entrance, meaning the victim will try to return for more of the same. The victim is also friendly to the caster. 

If the Victim returns at least 3 days later , the caster may again attempt Entrance spell on the target. The target will again be entranced on a failed wisdom save. A constitution save is required again, on  a failed save the target is permanently entranced to the caster unless someone casts dispel magic on the victim. 

Entrance affect, the target will do the bidding of the caster without question and is charmed and in love with the caster until either the caster releases the entrance or someone casts dispel magic on the victim. 

Available For: Wizard (Legacy)

Ramileus

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