You place a binding magical curse on a humanoid that you can see within range, turning nature against them. For the duration, the creature suffers -10 on all ability checks (e.g. acrobatics checks made to climb trees, stealth checks made to hide in bushes, survival checks, etc.) made to survive in nature.
In addition, nonmagical plants and animals will attack the cursed creature, where reasonable. Such creatures will not abandon their instincts to fight the cursed creature. For example a panther would not throw caution to the wind to attack the creature, especially if they are traveling in a group, instead they would follow their instincts and ambush when the time is right.
Finally, the cursed creature has disadvantage on attack rolls against nonmagical plants and animals, while such creatures have advantage on attack rolls against the cursed creature.
You can end the spell early by using an action to dismiss it. A remove curse cast at the level of the spell.
At Higher Levels. When you cast this spell using a spell slot of 7th or 8th level, the duration is 1 year. When you cast this spell using a spell slot of 9th level, the spell lasts until it is ended by one of the spells mentioned above.
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