Level
4th
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force

You conjure ten magical blades in your space. They float in the air and orbit you for the spell’s duration. When you cast the spell — and as a bonus action on each of your turns thereafter — you can expend up to three blades, sending them streaking in a line 5ft wide and 30ft long. Each creature the blades pass through must make a Dexterity saving throw. A creature takes 2d6 Force damage per blade used on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, conjure one additional blade for each slot level above 4th.

* - (iron filings and a feather)

Spell Tags: Damage

Available For: Cleric (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy)

N0b13Sw0rd

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