Level
6th
Casting Time
1 Reaction *
Range/Area
Self
Components
S, M **
Duration
Instantaneous
School
Abjuration
Attack/Save
CON Save
Damage/Effect
You create a glass barrier around yourself which is shattered and directed at the creature that damaged you. The creature must make a Con saving throw. It takes double the amount of damage that triggered this effect on a failed save, or equal to the damage that triggered this effect on a success.
* - when you are hit by an attack ** - (a hand mirror)
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