You call down a Comet that currently resides in orbit within the astral plane.
Choose a point you can see within range. Each creature in a 40-foot-radius sphere centered on the point must make a constitution saving throw, taking 30d10 Cold damage on a failed saving throw, or half as much damage on a successful one. Structures take double damage and all non magical items are destroyed. Creatures that fail the saving throw are trapped in ice as if suffering from the petrified condition. The ice has an ac of 15 and 20 hit points with immunity to cold and psychic damage, resistance to poison and vulnerability to fire. A creature can be freed from the ice by reducing the ice's HP to 0. Additionally all water sources in the area of the spell become completely frozen over. On a successful save the creature takes half damage and isn't trapped in ice.
"When a dragon dies they glimpse a truth about the universe as a form of comfort in their final moments. The older and more powerful the dragon, the more powerful the vision. This phenomena is known as the "Seat of god" phenomena as all dragons upon death cannot help say this exact phrase as their final words. Supposedly this comet is a representation of the cosmic truth that Lord Dammerung glimpsed in his final moments, a vision of an all encompassing compassionate cold that would bring a calm and stability to the world...or tear it asunder."
* - (A )
Comments