Level
8th
Casting Time
3 Hours Ritual
Range/Area
200 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

You turn all dead creatures within range and that have view of the sky, to undead. If the creature's soul Is not trapped in any way, the creature returns to life with Half of its max hit points (rounded down)

This spell also neutralizes any poisons and cures diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature is turned. The spell can't turn an undead creature to your side.

This spell closes all mortal wounds except the last blow dealt, and it doesn't restore missing body parts, however you or the creature can reattach the limb as a bonus action.

Coming back from the dead is an ordeal. The target takes a −3 penalty to all, saving throws, and ability checks excluding strength. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.

The caster can as a bonus action mentally command the creatures turned and they will attempt this command on there turn. They act as another pc if not given orders. The creature cannot disobey the commands.

upon being dispelled the turned creatures disintegrate.

* - (a diamond worth at least 400 gp which the spell consumes, a sword of a fallen solider, and a black silk cloth, which the spell consumes)

Spell Tags: Healing

Available For: Wizard (Legacy) - School of Necromancy (Legacy) Paladin (Legacy) - Oathbreaker Cleric (Legacy) - Grave Domain (Legacy)

Asterlaloco

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