Level
7th
Casting Time
1 Action
Range/Area
80 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect

Description:

When you cast Domain Expansion, you impose your will and essence onto the world around you, creating a 30-foot radius spherical area centered on yourself, where the environment shifts to reflect your inner power and desires. The domain is unique to the caster, manifesting as an area themed around their personal strengths, fears, or desires. Within this domain, you become nearly omnipotent, bending reality to your will.

Effects:

  • Territory Control: The entire area within the Domain Expansion is considered difficult terrain for creatures of your choice. Additionally, you can alter the landscape within the domain (e.g., creating walls, pits, or platforms) as a bonus action each turn, shaping it to your advantage.

  • Enhanced Attacks: While within the domain, your attacks and spells deal maximum damage. Additionally, you have advantage on all attack rolls, saving throws, and ability checks made within the domain.

  • Absolute Defense: You can impose disadvantage on attacks targeting you or allies within the domain. Additionally, you and your allies within the domain have resistance to all damage types.

  • Target Lock: Choose up to three creatures within the domain when you cast this spell. These creatures have disadvantage on all saving throws while within the domain, and you have advantage on attack rolls against them.

  • Overwhelming Presence: At the start of each of your turns while the domain is active, each enemy within the domain must make a Wisdom saving throw against your spell save DC. On a failed save, they are either frightened, charmed, or paralyzed (your choice) until the start of your next turn.

Ending the Domain: When the spell ends, the terrain and reality return to normal, leaving no trace of the domain. If you lose concentration or are incapacitated, the spell immediately ends.

At Higher Levels: When you cast this spell using a spell slot of 10th level (if allowed by your DM), the radius of the domain increases to 60 feet, and you can choose up to five creatures to apply the Target Lock effect.

* - ((a personal totem representing your will, such as a small carved figure or a symbolic item))

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

mediclyes

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