Level
9th
Casting Time
1 Action Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
36524 Days
School
Transmutation
Attack/Save
None
Damage/Effect

Target two living creatures, one from which you have extracted a pint of blood, and another from which you have extracted a pound of flesh. Both of these creatures make a DC 25 CON Saving Throw. If the creature you have extracted blood from succeeds, you make a DC 25 CON Saving Throw, becoming the soul recipient on a failed save, and negating the spell on a successful save, still consuming the items.

If the creature you have extracted flesh from succeeds, you must make a DC 25 CON Saving Throw, having your soul instead be displaced on a failing save, and negating the spell on a successful save, still consuming the items.

If both creatures succeed on their Saving Throws, your health immediately drops to 0, and you gain 2 failed Death Saving Throws. The items are consumed, and any other effects of this spell are negated.

If both creatures fail on their Saving Throws, the target from which you extracted flesh's health drops to 0, gaining 3 failed Death Saving Throws (when applicable). The now deceased target's soul is ripped from their body, and forced into the body of the soul recipient until the soul recipient's body dies, or for the next 100 years - whichever comes first.

When a creature's soul is displaced, that creature lives on within the recipient's body, painfully aware of everything that the recipient is aware of, as though they are simply a passenger in a new body. If both creatures have an INT score of 10 or higher, they can communicate with each other telepathically for a continuous 3d20 seconds once per day (reroll every day).

Once per day, the displaced soul can attempt to take over the body for a short time. Both the displaced soul and the soul recipient make CON checks, the displaced soul using the CON score from its former body. If the displaced soul wins, it takes over the body for a continuous 3d20 seconds and has total control of the body's actions for the duration. If the soul recipient wins, the effort is resisted for the day.

After 36,524 days and 6 hours (100 years), the displaced soul is freed from the spell, and moves on to the afterlife.

If the soul recipient is forced to receive more than one soul by use of this spell, the body dies instantly, completely destroying the soul of the recipient and all displaced souls, not allowing any of the souls to proceed into the afterlife.

* - (1lb of flesh from the target to have its soul displaced, 1 pint of blood from the target recipient, and one of your own fingers or toes that has been removed, all consumed))

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

DMAN4219

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