Dark spikes (2nd level):
When you cast this, light spikes shoots from anywhere on your body piercing up to 3 targets, those targets have to do a dex check and if they succeed they take half damage by the light spikes. (if you are a fey, your spikes depend on your alignment at the time used.) (1d8 at 2nd level, 4d8 at 7th level, 5d8 at 8th level, 6d8 at 9th level.)
Steal (5th level):
you can steal up to 6 spells, classes, or magical abilities of your choice, which you can give people your spells, classes, or magical abilities that are either yours or stolen. the person getting their magical ability stolen has to make a con check, if they succeed, they have an opportunity attack unless they are prone. once obtained an ability until you are accustomed to the ability (3-5 fights/training sessions {roll a d20, after fighting with the ability 1-14 = train again. 15-20 = you have gotten used to the ability} after the 5th fight or training session you automatically become accustomed to the ability.)
Previous Versions
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8/27/2024 6:07:00 AM
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