Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You target a creature within range that you can see and force it to make a wisdom saving throw. On a failed save, you choose one damage type and the target has a weakness to that damage type for 1 minute. This weakness stacks with any resistances, weaknesses or immunities it already has (Immunity becomes resistance, resistance becomes neutral, ect.) On a successful save, the creature is not affected and knows that something tried to affect it.
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