Volcanic storm creates billowing clouds of volcanic ash and pelts the region with blocks of partially molten stone, subjecting the area to the effects of a localized volcanic eruption.
On the first round of this spell's duration, the area is blasted with a powerful pyroclastic wind. Living creatures in the area must make a Fortitude save or be poisoned for 1d4 rounds. The area is also under the effect of high wind.
On the second round, the wind stops as a whistling shower of fist-sized chunks of rock pelt the area. All creatures in the area must make a Dexterity Saving Throw, taking 6d6 points of bludgeoning damage on a failure or half that on a success.
On the third and final round, these chunks of rock explode into torrents of lava. All creatures in the area must make a Dexterity Saving Throw, taking 6d6 points of fire damage on a failure or half that on a success.
* - (A javelin made of obsidian and tipped with a diamond head worth at least 100 gp.)
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