Level
Cantrip
Casting Time
1 Action
Range/Area
1,200 ft. (30 ft. )
Components
V, S, M *
Duration
3 Rounds
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)

Volcanic storm creates billowing clouds of volcanic ash and pelts the region with blocks of partially molten stone, subjecting the area to the effects of a localized volcanic eruption.

On the first round of this spell's duration, the area is blasted with a powerful pyroclastic wind. Living creatures in the area must make a Fortitude save or be poisoned for 1d4 rounds. The area is also under the effect of high wind.

On the second round, the wind stops as a whistling shower of fist-sized chunks of rock pelt the area. All creatures in the area must make a Dexterity Saving Throw, taking 6d6 points of bludgeoning damage on a failure or half that on a success.

On the third and final round, these chunks of rock explode into torrents of lava. All creatures in the area must make a Dexterity Saving Throw, taking 6d6 points of fire damage on a failure or half that on a success.

* - (A javelin made of obsidian and tipped with a diamond head worth at least 100 gp.)

Spell Tags: Damage Combat

Available For: Sorcerer (Legacy) Wizard (Legacy)

Lone_Mountain_Artificer

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