Level
2nd
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Radiant

With a whisper of ancient incantations the caster conjures the Bloodveil Sanctum. The Bloodveil Sanctum takes the appearance of a dark room light with candles, while at the back of the room is a pool of crimson blood and a effigy to the Matron of Ravens. All creatures within a 15ft radius of the caster are brought into the Sanctum and are trapped until caster is knocked unconcise or spell the duration ends. From the outside all a creature can see is a 15ft radius black bubble that's invulnerable from attacks, but internally it creates a 60x60 space of movement. All creatures besides the caster must make a wisdom saving throw or be stunned for one round from the  beauty of the Sanctum. The Caster and allies gain advantage on all attack rolls and 1d8 radiant damage until spell ends. When cast at a level higher then second gain 1d8 radiant damage up to 5th level. Enemy creatures gain disadvantage on all attack rolls until spell ends. Caster can only use this spell 4 times before they must honor there vow.      

Gripkock_The_Diddler

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