Level
1st
Casting Time
1 Action
Range/Area
30 ft
Components
V, S, M *
Duration
24 Hours
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
Target a Beast that you can see within range. The target must succeed on a Wisdom saving throw or have the Charmed condition for the duration. If you or one of your allies deals damage to the target, the spells ends.
Using a Higher-Level Spell Slot. You can target one additional Beast for each spell slot level above 1.
* - (a morsel of food)
Good boy, here puppy! Who's a good boy?
This got a subtle boost: It removes the stipulation that "If the beast's Intelligence is 4 or higher, the spell fails." You can now live out your dreams of charming a Giant Ape.