Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 Cold damage, and its Speed is reduced by 10 feet until the start of your next turn.

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

Spell Tags: Damage

Available For: Sorcerer Wizard Artificer Sorcerer Wizard Circle of the Sea

D&D Free Rules (2024), pg. 311

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