Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Buff
You bless up to three creatures within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target adds 1d4 to the attack roll or save.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
* - (a Holy Symbol worth 5+ GP)






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Posted Oct 3, 2024You can't cast this spell with a Component Pouch anymore lol
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Posted Oct 20, 2024Is it 5gp per cast or does the symbol remain after casting?
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Posted Oct 26, 2024if it doesn't say its consumed, you don't destroy it from the cast. Keep your 5gp+ Holy Symbol :)
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Posted Feb 26, 2025If your DM remembers that the spell uses a holy symbol, this mostly just means magic initiate people need to go out of their way to find one if they want to cast the spell. Granted its 5 gp, so probably affordable and this spell honestly might be worth 5 gp in the long run, but it is important to note for like a first mission.
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Posted Feb 27, 2025I think this is a big part of why the new Acolyte background (which includes Magic Initiate) has a Holy Symbol as part of its starting gear.
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Posted Nov 15, 2025I usually bless myself and two martial classes with this. Martial classes benefit from this more since they make attack rolls more often, and frontline warriors are often subject to effects that require saving throws. But I have the saving throw bonus on myself to help me maintain concentration on this powerful buff.