Level
8th
Casting Time
10 Minutes
Range/Area
Self
(5 miles )
Components
V, S, M *
Duration
Concentration
8 Hours
School
Transmutation
Attack/Save
None
Damage/Effect
Control (...)
You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors.
When you cast the spell, you change the current weather conditions, which are determined by the DM. You can change precipitation, temperature, and wind. It takes 1d4 Ă— 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.
When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.
Stage | Condition |
---|---|
1 | Clear |
2 | Light clouds |
3 | Overcast or ground fog |
4 | Rain, hail, or snow |
5 | Torrential rain, driving hail, or blizzard |
Stage | Condition |
---|---|
1 | Heat wave |
2 | Hot |
3 | Warm |
4 | Cool |
5 | Cold |
6 | Freezing |
Stage | Condition |
---|---|
1 | Calm |
2 | Moderate wind |
3 | Strong wind |
4 | Gale |
5 | Storm |
Note there is no "safe zone" and you need to be outside the whole time. So good luck keeping your concentration in a freezing blizzard windstorm.
This would be a Brass Dragon’s favorite spell.Not only is one showed as art for the spell in the 2024 Handbook but also, they love conversation with people.I like to think that if you stumbled upon one on a stormy day, he would use this spell just to be able to say”The weather is nice today”using an eighth level spell slot just for small talk.
I'm convinced this spell is constantly being cast around my area.