Level
2nd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
Force
You create a floating, spectral force that resembles a weapon of your choice and lasts for the duration. The force appears within range in a space of your choice, and you can immediately make one melee spell attack against one creature within 5 feet of the force. On a hit, the target takes Force damage equal to 1d8 plus your spellcasting ability modifier.
As a Bonus Action on your later turns, you can move the force up to 20 feet and repeat the attack against a creature within 5 feet of it.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for every slot level above 2.







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Posted Nov 19, 2025Spirit Guardians does require Concentration, and it also takes longer to cast and has less range then Spiritual Weapon.
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Posted Nov 19, 2025[deleted]