Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
(15 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Acid (...)
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
* - (a hot pepper)
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Posted Mar 30, 2026The damage type choices from the Dragonborn species, the Draconic Sorcery subclass, and this spell are all totally separate choices. There's no requirement that you choose the same damage type for them.