Level
2nd
Casting Time
1 Action
Range/Area
60 ft
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Paralyzed
Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot. You can target one additional Humanoid for each spell slot level above 2.
* - (a straight piece of iron)
Notably says to target a humanoid, rather than targeting an creature and having aformentioned creature automatically succeed if not a humanoid. Not sure how this is relevant yet