Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Paralyzed

Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional Humanoid for each spell slot level above 2.

* - (a straight piece of iron)

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Cleric Druid Sorcerer Warlock Wizard Illrigger Cleric - Order Domain (TCoE) Paladin - Oath of Conquest (XGtE) Paladin - Oath of Redemption (XGtE) Paladin - Oath of Vengeance Paladin - Oath of Castigation Ranger - Grim Harbinger

Player’s Handbook, pg. 286

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