Level
1st
Casting Time
1 Action
Range/Area
90 ft
(20 ft )
Components
V, S
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Restrained
Grasping plants sprout from the ground in a 20-foot square within range. For the duration, these plants turn the ground in the area into Difficult Terrain. They disappear when the spell ends.
Each creature (other than you) in the area when you cast the spell must succeed on a Strength saving throw or have the Restrained condition until the spell ends. A Restrained creature can take an action to make a Strength (Athletics) check against your spell save DC. On a success, it frees itself from the grasping plants and is no longer Restrained by them.
This would be great to use with Hunter's Mark! Oh wait... never mind... Hunter's Mark requires concentration...
:(
So does every spell that adds damage to your attacks. Hex, Spirit Shroud, etc. If they fail their Str save, they're not going anywhere (restrained) just shoot them again.