Level
4th
Casting Time
1 Action
Range/Area
80 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You send necrotic energy coursing through three creatures that you can see within range. The targets must make a Constitution saving throw. They take 5d12 + 40 necrotic damage on a failed save, or half as much damage on a successful one. If a creature's hit points drops bellow zero they immediately swell to an impossible size before exploding, causing instant death.
At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, add 1d12 necrotic damage, and you may target one additional creature for each slot level above 4th.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/1/2024 5:07:52 AM
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9/1/2024 5:14:28 AM
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0
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1
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Coming Soon
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9/1/2024 5:21:37 AM
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0
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0
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Coming Soon
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