You unleash the power of time itself, creating a 150-foot radius around you in which all creatures and objects are momentarily displaced through time. As you cast this spell, you choose a number of days equal to or less than your spellcasting modifier + your caster level. Each affected creature and object within the area is shifted either forward or backward in time, as determined by your choice.
The targets remain stationary in their current location but experience the passage of time according to your choice:
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Forward Displacement: Targets are shifted forward in time by the chosen number of days. To them, the world around them suddenly changes as if the specified days have passed. They do not experience the intervening time and may find the environment altered as a result of events during their absence.
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Backward Displacement: Targets are shifted backward in time by the chosen number of days. They find themselves in a version of the area as it was on that past day. The environment and any creatures present are as they were during that period, although their actions cannot alter the timeline in any way—they can observe but not affect the past.
Aging and Recovery: As a cost for casting this spell, you, the caster, age a number of days equal to the number of days you chose to shift the targets. This aging is permanent and cannot be reversed by any means short of a Wish spell. Additionally, once this spell is cast, you cannot cast it again until a number of days equal to the days shifted through time have passed.
Special Notes:
- The spell does not affect creatures or objects that are anchored in time, such as those under the effects of a temporal stasis spell or similar effects.
- Creatures with legendary resistance may choose to resist the displacement, remaining in their current time.
- This spell does not alter the overall timeline or history; instead, it creates a temporary, isolated effect for the targets, with no lasting consequences on the broader world.
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