Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning (...)

You unleash a bolt of living, red lightning towards a creature you can see within range, forcing it to make a Dexterity saving throw. On a failed save, the target takes 8d8 lightning damage and the lightning clings to it, surging through its body for the spell’s duration. On a successful save, the target takes half damage and the lightning fails to cling to it.

While the lightning surges through the target’s body, it takes 2d8 lightning damage at the beginning of each of its turns. At the end of each of an affected target’s turns, it can choose to make a Constitution saving throw. On a successful save, the lightning damage the target takes at the beginning of each of its turns is reduced by 1d8. Once the damage is reduced to 0d8, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage dealt at the beginning of a creature’s turns increases by 1d8 for each slot level above 6th.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

Cowboycthulhu

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