Level
3rd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Minute
School
Illusion
Attack/Save
Melee
Damage/Effect
Psychic

You create a flying weapon made of shadows within range that lasts for the duration or until you cast this spell again.

When you first cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes psychic damage equal to 1d6 + your spellcasting ability modifier.

As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.

The weapon can take whatever form you choose. 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every two slot levels above 2nd.

* - (a piece of black steel held in the hand)

Spell Tags: Damage

Available For: Bard (Legacy) - College of Glamour (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Wizard (Legacy) - School of Illusion (Legacy)

Hobowagon

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