Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (30 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Piercing

You choose a 30-foot-square space on the ground that you can see within range. A a number of small skeletal hands rise out of the ground and reach for a number of creatures equal to your spellcasting modifier that you can see. The targets must make a Strength saving throw. On a failed save, each target takes 1d6 piercing damage each turn and is restrained for the spell’s duration.

Any target may attempt to break free at the end of their turn by making a Strength saving throw. On a success, a target escapes and is no longerrestrained by the hands.

As an action, you can move the hands up to 30' within the spell range. The hands release all currentlyrestrained targets if moved.

* - (soil of an unmarked grave)

Previous Versions

Name Date Modified Views Adds Version Actions
9/21/2019 2:29:20 AM
10
1
--
Coming Soon
9/23/2019 8:58:48 AM
12
1
1.1
Coming Soon

Spell Tags: Damage Control

Available For: Wizard (Legacy) - School of Necromancy (Legacy)

Master_of_Nothing

Comments

Posts Quoted:
Reply
Clear All Quotes