A powerful blast of water jets forward in a line, 90 feet long and 5 feet wide, from you in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw.
On a failure they take 5d8 bludgeoning damage and are pushed 30 feet away from you in a direction following the line and knocked prone. If a creature impacts a solid vertical surface as a result of the push, they take an additional 2d8 Non-Magical Bludgeoning damage.
Creatures take half as much damage on a successful save and are not pushed. The gout extinguishes any candles, torches, and similar unprotected flames in the area.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage for both effects increases by 1d8 for each slot level above 3rd
* - (An Etched Sea Shell)Previous Versions
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2/18/2025 7:46:54 PM
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10
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2
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Coming Soon
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