Level
Cantrip
Casting Time
1 Action
Range/Area
Self (5 ft. )
Components
V, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
Melee
Damage/Effect
Cold (...)

A thin sheet of ice begins to coat your blade, and the cold winds of Arramor swirl around it in a frigid dance. Make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and a blast of cold and fragmented ice that ejects from the blade towards a different creature within 5 feet of the original target. The second creature takes cold damage equal to your spellcasting ability modifier.

This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 cold damage to the target on a hit, and the cold damage to the second creature increases to 1d8 + your spellcasting ability modifier. Both damage rolls increase by 1d8 at 11th level (2d8 and 2d8) and 17th level (3d8 and 3d8).

* - (a melee weapon worth at least 1 sp)

Previous Versions

Name Date Modified Views Adds Version Actions
9/5/2024 4:58:04 PM
2
1
1.1
Coming Soon

Spell Tags: Damage Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

uhidontknowwhatimdoing

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