Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S, M **
Duration
Instantaneous
School
Abjuration
Attack/Save
STR Save
Damage/Effect
Combat (...)
You use the arcane to impair an enemy's ability to handle their weapon. The creature that made the triggering attack must make a Strength saving throw. On a failed save, you take no damage, the target drops the weapon used to make the triggering attack, and you may harmlessly move the weapon 30 feet in any direction.
* - which you take when you are targeted by an attack roll made with a weapon ** - (a cloth soaked in metal polish)
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