Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Hour
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Combat (...)

Knowledge of the arcane applied on the battlefield gives you advantages to those who hide behind their defenses. Choose a creature that you can see within range. The target must make a Wisdom saving throw. On a failed save, you can do one of the following:

  • Etherealize any armor that they are wearing. This negates any bonuses, including armor class gained from wearing the armor.
  • Learn all of the targets resistances and immunities, if any. You can then remove one resistance, or turn one immunity into a resistance.

All effects end after the duration or if you dismiss them early (no action required).

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, you can target one additional creature for each slot level above 6th.

 

* - (a smear of armor polish and a sewing needle)

Spell Tags: Control Debuff Negation Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Wizard

Netso

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