Level
7th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
You invoke a powerful celestial force that seeks vengeance on your enemies. Choose a point within range. Celestial flames erupt in a 30-foot radius centered on that point. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 8d6 radiant damage and is blinded until the end of its next turn. On a successful save, it takes half as much damage and isn’t blinded.
For every 10 kills beyond 30, you can choose an additional effect for the spell:
- Slowed: A creature that fails its saving throw is also slowed (as per the slow spell) until the end of its next turn.
- Fear: A creature that fails its saving throw is also frightened (as per the fear spell) until the end of its next turn.
- Weakened: A creature that fails its saving throw has disadvantage on attack rolls until the end of its next turn.
At Higher Levels: When you cast this spell using a spell slot of 8th level or higher, the damage increases by 1d6 for each level above 7th.
* - (a drop of your own blood)
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