Level
7th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect

You invoke a powerful celestial force that seeks vengeance on your enemies. Choose a point within range. Celestial flames erupt in a 30-foot radius centered on that point. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 8d6 radiant damage and is blinded until the end of its next turn. On a successful save, it takes half as much damage and isn’t blinded.

For every 10 kills beyond 30, you can choose an additional effect for the spell:

  • Slowed: A creature that fails its saving throw is also slowed (as per the slow spell) until the end of its next turn.
  • Fear: A creature that fails its saving throw is also frightened (as per the fear spell) until the end of its next turn.
  • Weakened: A creature that fails its saving throw has disadvantage on attack rolls until the end of its next turn.

At Higher Levels: When you cast this spell using a spell slot of 8th level or higher, the damage increases by 1d6 for each level above 7th.

* - (a drop of your own blood)

Available For: Cleric Paladin Warlock - Celestial Patron

whitelee0311

Comments

Posts Quoted:
Reply
Clear All Quotes