As you cast the spell, you draw a 5-inch circle on a crystal inscribed with sigils that link your location to a permanent telecommunication circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A ringing sound begins and continues until someone at the other location responds. If someone acknowledges the ring you are able to communicate verbally with that person and any one within 5 feet of the crystal on the other end for duration of the spell. If no one acknowledges on the far end of the attempt then after 60 seconds the spell ends as a failed attempt to connect. Material components are used regardless of the spell successfully connecting or not.
Many major temples, guildhalls, wealthy families and other important places have permanent telecommunication circles. Each circle includes a unique sigil sequence—a string of runes arranged in a particular pattern.
When you first gain the ability to cast this spell, you learn the sigil sequences for two locations on the Material Plane, determined by the DM. You might learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 minute.
You can create a permanent telecommunication circle by casting this spell in the same location every day for 365 days.
* - (rare inks worth 50+ GP, which the spell consumes)
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