Level
2nd
Casting Time
1 Action
Range/Area
Self (5 ft. )
Components
V, S
Duration
1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Radiant

Your body emits light and heat that burns those who draw too close. While the spell lasts, you emit bright light in a 20-foot radius and dim light in a 40-foot radius. Any creature that starts its turn within 5 feet of you, approaches within 5 feet of you on its turn, or hits you with a melee attack while within 5 feet of you takes 2d4 radiant damage. A successful Constitution saving throw reduces this damage by half.

Using a Higher-Level Spell Slot. The damage increases by 1d4 per spell slot level above 2nd.

Adapted from Complete Divine (3e).

Previous Versions

Name Date Modified Views Adds Version Actions
9/9/2024 1:29:56 AM
15
9
1
Coming Soon

Spell Tags: Damage Control illumination

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric Druid Sorcerer Wizard

CM_

Comments

Posts Quoted:
Reply
Clear All Quotes