Level
2nd
Casting Time
1 Reaction *
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect

The conjurer's defense. When you are hit with an attack of any kind, but before the damaged is rolled, you can use your reaction to magically twist space around yourself and another creature within range that you can see. The target must succeed on a CON saving throw, which it can choose to fail, or be forced to magically switch places with you. The creature then takes the damage from the attack in your stead.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the range of the spell increases by 30 feet for each slot level above 2nd.

* - which you take when you are hit by an attack

Previous Versions

Name Date Modified Views Adds Version Actions
9/9/2024 3:17:52 AM
4
1
--
Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

seaberri

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