You summon a small, controlled twister at a point within range. The twister lifts unsecured objects and creatures weighing 150 pounds or less. Each creature in a 10-foot radius must succeed on a Strength saving throw or be tossed 20 feet in a random direction. A creature that strikes an object or surface takes 1d6 bludgeoning damage for every 10 feet they are thrown. The twister also kicks up loose dirt or debris, lightly obscuring vision in the area for a brief moment.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the radius increases by 5 feet and creatures can be thrown up to 30 feet instead of 20.
*From Pippin Fizlewort’s Spellbook (owned by Arniv Hegwits)
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