With a wave of your hand an force sweeps out from you. A creature that you can see within range must make a Constitution saving throw. On a failed save, the target is pushed 15 feet in a direction of your choice. On a successful save, the creature isn’t pushed. If the creature collides with another creature or a medium or larger object, both the target and the creature or object takes 1d6 force damage. A creature that takes this damage must succeed on a Strength saving throw or be knocked prone.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6, you make choose an additional target you can see within range or within 15 feet of another target, and the distance you can push the targets increases by 5 feet for each slot level above 1st.
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