Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Necrotic

Tendrils of dark energy surround and constrain a creature you can see within range. The target must make a Strength saving throw. On a failed save, the target take 3d6 necrotic damage and has disadvantage on attack rolls until its next turn ends. On a successful save, the target takes half damage, but suffers no other effect.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2024 1:45:04 PM
57
32
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Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Wizard

TheBooksDoctor

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