Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Control
You exert a small telekinetic force at a point you can see within range, causing one of the following effects:
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One Medium or smaller creature you choose must make a Strength saving throw. If it fails, it is pushed up to 5 feet away from you.
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You move one object that is neither held nor carried and weighs up to 5 pounds. The object is pushed up to 10 feet away from you. The push isn't strong enough to cause damage.
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You create a minor telekinetic sensory effect, such as causing small stones to shift slightly, closing a window, or making a book flip a page.
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