Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
1 Round
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Necrotic
Black inky tendrils spring up around a creature you can see within range. The creature must make a Wisdom saving throw. On a failure the creature takes 1d6 necrotic damage, and the creature cannot move or be moved more than 25 feet away from its current location until the start of your next turn.
Cantrip Upgrade. This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6) and 17th level (4d6).
* - (a drop of calamar ink)
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