You target a location or a creature and can appear within a memory of the chosen target. You traverse the dream as a spectator, unable to affect the memory itself, and you gain a flying speed and are not physically restricted by objects (Walls, Doors ect.). For the Duration of the spell, you enter a trance and are Incapacitated with a speed of 0.
When targeting a location you can access a memory within the bounds of a 100ft radius from where you touched. If you target a willing creature you access the memory and the aspects of the memory they are willing to show you. If the creature is unwilling they must make a Wisdom saving throw. On a failed save both you and the creature are under the effects of the trance and you have full access to that memory, on a successful save the spell fails.
The spell lasts 1 hour, until the spell is dispelled, until concentration is lost or until the memory ends.