Level
Cantrip
Casting Time
1 Bonus Action
Ritual
Range/Area
Self
Components
V, S
Duration
Concentration
1 Minute
School
Illusion
Attack/Save
None
Damage/Effect
You perform a whimsical dance, invoking the magic of misdirection to shield yourself from harm. When you cast this spell, you must make a Charisma (Performance) check. Roll a d20 and add your Charisma modifier.
- On a successful check (result of 11 or higher): Your dance skillfully avoids the attention of your enemies, allowing you to avoid taking damage equal to 25% (round up) of your total gold pieces.
- On a failed check (result of 10 or lower): Your attempt at evasion fails, and you suffer damage equal to 25% (round up) of your total gold pieces.
At Higher Levels: The amount of damage you can avoid or take increases by 5% for each level above 1st, to a maximum of 50% at 5th level.
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