Level
6th
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Bludgeoning

Choose two creatures that you can see within range. Each target must make a Strength saving throw. On a failed saving throw, a target is pulled up to 30 feet closer to the other target and is restrained until the spell ends. On a success, it is not restrained or pulled.

When one or both creatures are pulled at least 5 feet by this spell and end their movement within 5 feet of each other, each target takes 7d8 bludgeoning damage and is knocked prone, or if it isn't restrained by the spell, it takes half as much damage and isn't knocked prone.

At the start of each of your turns, each restrained target repeats the saving throw. On a failed save, it is pulled 30 feet closer to the other target. On a successful save, it is no longer restrained by the spell.

* - (two lodestones)

Spell Tags: Debuff Movement Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Sorcerer Warlock Wizard

BenevolentEvil

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