Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing (...)

Sanguimancy Cantrip

As part of the spell casting requirements of this spell, the caster must expend 1 hit die.


 The caster weaves a bloody lance before propelling it into the target of choice.

Make a ranged spell attack. On a hit, the target takes 1d8 Piercing damage and 1d8 Necrotic damage. If the target is Bloodied, the target's move speed is halved until the end of their next turn.

Cantrip Upgrade. The piercing and necrotic damage increases by 1d8 when you reach levels 5 (2d8+2d8), 11 (3d8+3d8), and 17 (4d8+4d8).


 Bloodied. A creature is considered Bloodied if their current hit points is less than half their maximum hit points.

Available For: Cleric Sorcerer Warlock Wizard Fighter (Legacy) - Eldritch Knight (Legacy) Fighter - Eldritch Knight

Archae0n

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