You touch the ground with your index and ring finger. 2 ghosts rise from the ground. They are friendly to you and follow your commands. If you do not command them they will defend themselves but take no other actions.
GHOST AC: 13 HP: 29
The ghost has immunity to bludgeoning, slashing and piercing damage.
Chill of the grave: reach 5 feet, +5 to hit, 1d8+7 cold damage.