Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect

As an action you can reach into a pouch and pull out one ingredient of your choosing:

Eye of Newt, one creature that you can see within range must make an Intelligence saving- throw or have their vision warped for ten minutes. Any creature that they attack is at disadvantage and any perception / investigation roll is at disadvantage, they may redo the saving-through at the end of their turn.

Puppy Dog Tail, (concentration) one creature that you can see within range must make a wisdom saving-throw or be your choice of Charmed or Frightened for six minutes. They may redo the saving-through when they take damage.

Lizards Gizzards, one creature that you can see within range, has small lizards sprout from the ground around it before exploding and covering them in a green goo that instantly hardens; they must make a DC 14 strength saving-throw or be restrained. They may attempt to escape as an action and roll a DC 14 strength check.

* - (Bag of Witches Herbs)

Available For: Wizard - School of Enchantment (PHB) (Legacy)

Drakh_Montharlhe

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